![]() The weapons available to the player get increasingly advanced and powerful as the enemies become increasingly difficult and numerous. The player can have two weapons equipped at any time, such as a shovel and an assault rifle. The player starts with the basic revolver, but they may upgrade by taking weapons from red chests and collect more ammunition from yellow chests. Upon reaching level 10, the player can choose a character-specific "ultra-mutation". The game has a leveling system, where the player gains experience in the form of radiation pellets, or "rads", dropped by enemies, that allow them to get different mutations and choose what would benefit the character the most out of a selection of four, randomly selected mutations. Except for special weapons acquired in a hidden level and "crowns" retained until after defeating the final boss, anything acquired in one playthrough does not carry over to the next. The user may continue looping indefinitely until death. After this, the player may choose to loop to the beginning of the game again with a greatly increased difficulty. The player progresses through the linear level structure until level 7-3, where the final boss, the Nuclear Throne, has to be defeated. Secondary sprites or skins can be acquired for the characters played if the player completes special or secret tasks. These individual abilities allow for different play-styles, improving the variety and replay value of the game. Each character has an ability unique to them, adding an additional element to the gameplay. Two additional secret characters can only be played under special circumstances during play. The player controls one of a total of 12 characters, 10 of which must be unlocked through play. There are also daily and weekly challenge modes, allowing the player to compete against others via the Steam platform for the best score (determined by the number of kills in the playthrough), on the same set of randomly generated levels. The game consists of two main game modes: single-player, and a local cooperative gameplay mode. Concept art by Nuclear Throne's Justin Chan.Nuclear Throne is a top-down shooter roguelike game with bullet hell elements. Art by Super Crate Box's Paul "Pietepiet" Veer, music by LUFTRAUSERS' Jukio "KOZILEK" Kallio and SFX by Downwell's Joonas Turner.It’s dangerous to go it alone - get together with a friend and battle your way to the Nuclear Throne with local co-op.Use a range of over 100 weapons, from the familiar machine-gun and shotgun to the slightly alternative screwdriver and quintuple-barreled rocketlaucher.Mutate your character in almost 30 different ways using radioactive waste around the world and get inventive in your combat strategies. Discover a huge amount of secret worlds and challenges. Battle to the throne through seven playable main worlds and procedurally generated levels.Pick from 12 playable characters including a mutant fish, the triangular yung venuz or a headless chicken.All these things and more you could do if only you were good at this game. Fight your way through the wastelands with powerful weaponry, collecting radiation to mutate some new limbs and abilities. Not 'the final hope of humanity' post-apocalyptic, but 'humanity is extinct and mutants and monsters now roam the world' post-apocalyptic. Nuclear Throne is a post-apocalyptic roguelike-like top-down shooter.
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